Current Project Beta Trailer | "All Alone on an Alien Earth" |
| Roblox, Photoshop, Maya |
| Responsible for all Coding, Design, 3d Assets |
3d Vehicle | "Vic Viper" | Maya, Photoshop, nDo2, Zbrush |
| Rendered in Real Time with Marmoset Toolbag |
| Rendered in Real Time with Marmoset Toolbag |
3d Hand Painted Character | "Rock Marshal" | Maya, Photoshop, nDo2, Zbrush |
| Rendered in Real Time with Marmoset Toolbag |
| Rendered in Real Time with Marmoset Toolbag |
| Video Game Mod | "Armies of Hell" | Doom 2016 Snapmap, Adobe Premiere|
| Captured Footage from a PS4 |
Critical Acclaim:
| 3d Mobile Space Shooter Prop | "The Ruins. Engine" | | Maya, Photoshop, nDo2, Zbrush | | Rendered in Real Time with Marmoset Toolbag | |
| 3d Mobile Space Shooter Prop | "The Ruins. Hose" | | Maya, Photoshop, nDo2, Zbrush | | Rendered in Real Time with Marmoset Toolbag | |
| 3d Mobile Space Shooter Prop | "The Ruins. Platform" | | Maya, Photoshop, nDo2, Zbrush | | Rendered in Real Time with Marmoset Toolbag | |
| Cartoon Shotgun | "Beatrice" | Maya, Photoshop | | Rendered in Real Time with Marmoset Toolbag | |
| Hand Painted Model | "Cog Sword" | Maya, Photoshop | | Rendered in Real Time with Marmoset Toolbag | |
| DarkSiders 2 Weapon Contest | "Ram Hammer" | Zbrush, Maya, Photoshop, Uvlayout | | Rendered in Real Time with Marmoset Toolbag | |
| "DSHK Mounted Machine Gun" | High Poly Modeling | | Hard Surface Prop | Maya | | PreRendered in Mental Ray | |
| "A King's Treasure" | Lighting, Texturing, Additional Modeling | | Pre Rendered Lighting Study | Maya, Photoshop, Headus UVlayout | | Pre Rendered in Mental Ray | |
| "Media Angst" | Lighting, Texturing, Additional Modeling | | Pre Rendered Lighting Study | Maya, Photoshop, Headus UVlayout | | Pre Rendered in Mental Ray |
| "Sci Fi" | Lighting, Texturing, Additional Modeling | | Pre Rendered Lighting Study | Maya, Photoshop, Headus UVlayout | | Pre Rendered in Mental Ray | |
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